﻿package net.jmp0.toast.entities.interfaces.wobblingBehavior
{
	import net.jmp0.toast.entities.bases.GameElement;
	
	/**
	 * ...
	 * @author Thodd
	 */
	public interface WobblingBehavior
	{
		function wobble(initiator:GameElement):void;
		function getDrawX():int;
		function getDrawY():int;
		function destroy():void;
	}
	
}